EvoSim Universe
White Paper
White Paper
  • WEB2
    • Overview
    • Getting Started
    • Vision & Mission
    • Game Elements
      • Game Assets
      • Level Up
      • Luck
      • Mint Count
      • Mint NFT in EvoSim Universe: how the mechanics work
      • Limit System
    • Roadmap
  • WEB3
    • Tokenomics
      • EST (EvoSim Universe Token)
      • ENT (EvoSim Universe Network Token)
      • Token Mining
      • Burn
    • Ecosystem Fund
    • Marketplace
  • Official Links
  • Guidlines
  • FAQ
  • Legal
  • How to start?
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  1. WEB2
  2. Game Elements

Game Assets

In the EvoSim Universe ecosystem, game assets in a form of art play a pivotal role. These unique, digital assets are represented as eSIM cards, which have various qualities and levels. The attributes of game assets influence the efficiency of gaining assets in the game mechanics, making them an essential part of the user's journey in the platform.

Attributes

Each game asset in the EvoSim Universe platform comes with a set of attributes that make it unique and distinct from every other game asset. Here's a closer look at these attributes:

Quality

Quality is the rarity of digital art. Depending on the rarity, all other parameters of the asset will be selected. The higher the rarity, the higher the income from the asset. There are five types of qualities:

  • Common

  • Uncommon

  • Rare

  • Epic

  • Legendary

Efficiency

Efficiency dictates how many points a user will receive for each megabyte spent. Efficiency is directly dependent on quality. Starting Efficiency is as follows:

  • Common: Efficiency 0,48

  • Uncommon: Efficiency 0,88

  • Rare: Efficiency 1,31

  • Epic: Efficiency 2,29

  • Legendary: Efficiency 2,97

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Last updated 9 months ago

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